Step one: Deconstruct Michael Highland’s video from the perspectives of the reading. In what ways does the video embody the concepts across the reading? (In watching this, we are stratifying thinking about gaming, digital media, multimodal thinking, teaching, reality, studio thinking, visual literacy, digital storytelling, and MORE!)
Step two: Consider these ideas from an artist perspective. How could he do that? Why would it be as powerful if we only read it? Did you find yourself noticing what was happening digitally, or did the combination of the multimodal inter-textuality surround you to enrich your viewing experience?
Imagine you were going to create a video (which you are FYI, so this is the envisioning stage), which introduces you as an artist. (Or some other important aspect of your identity) What do you need to know in order to pull off a successful multimodal digital story that shares your thinking and frames some part of your identity?
Predict: Create an outline of steps (in what ever form you feel works) you think you would need to take to create such a thing BEFORE you begin playing with the software and creating your digital story. Outline of steps:
Step three: Keep notes about what worked, what didn’t. Develop a 2-4-minute video, which you can share via Notebowl. AS you play and explore editing, remixing, re-sequence, altering sound, voice-overs etc. Step four: Revisit your initial outline/prediction. How accurate were you in your prediction of steps? How did it change? Fill in the blanks, add, change etc., and reflect on what you discovered. What were some key discoveries in thinking and HOW does that inform how you will teach? Describe your thinking, wondering, playful process. How can you integrate video into your classroom as a teaching and learning tool? How might it interweave with your expert app? (it might not, so don’t force it)
Key technology term that teachers and students should know:
Close reading: a critical practice by which small details of a work are revealed to embody something of the text’s larger whole (Jocius, R. (2016). Telling unexpected stories: Students as multimodal artists. English Journal, 105(5), 16.) Mise-en-scène: is an expression used to describe the design aspects of a theatre or film production, which essentially means "visual theme" or "telling a story"—both in visually artful ways through storyboarding, cinematography and stage design, and in poetically artful ways through direction. It is also commonly used to refer to multiple single scenes within the film to represent the film. Multimodality: the use of multiple semiotic modes, such as visual, aural, spoken and written modes, in a text. (Jones & Hafner, 2012, p.50). Semiotic mode: a meaning-making system such as speech, writing, gesture, image or moving image (Jones & Hafner, 2012, p.50). Digital storytelling: the practice of creating a digital story (Jones & Hafner, 2012, p.58). Digital story: a short film which combines digital images, video and audio in order to create a personally meaningful narrative (Jones & Hafner, 2012, p.58). Video blog: a website, similar to a blog, with regular posts that users can comment on, but posts take the form of video clips which are also uploaded to video sharing sites like Youtube (Jones & Hafner, 2012, p.58). Storyboard: a visual script for a film which consists of a series of images that depict visual shots accompanied by scripted text and notes about soundtrack (Jones & Hafner, 2012, p.58). Reference: Jones, R. H., & Hafner, C. A. (2012). Understanding digital literacies: A Practical Introduction. Schmertz, J. (2016). Textual Intervention and Film Literacy. English Journal, 105(5), 48. Jocius, R. (2016). Telling unexpected stories: Students as multimodal artists. English Journal, 105(5), 16.
4 Comments
Amy
10/8/2017 12:05:14 pm
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Patricia
10/8/2017 01:14:36 pm
Your summary pointed out the relationship between visuals, sounds, and text. The combination of these elements plus the transitions, filters, and speed in a video does have an emtional impact. I think the idea of how the video impacts a viewer is a large part of designing the overall message in a video. I especially like your statement about connecting cross cultural relationships through video. Thank you for pointing out self-identification and confidence in terms of being an artist also. You make a very important point. Truly enjoyed your video!
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10/8/2017 04:55:58 pm
thought Michael Highland’s video displayed his knowledge and familiarity with video gaming and I had a great time watching it. I agree with you that his use of multi-modality achieves its purpose. “…this video definitely perfectly manifests multimodal thinking, which uses multiple semiotic modes, such as visual, aural, spoken and written modes in a text.”
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Lindsay Waller
10/9/2017 10:26:17 pm
"The more I engage with traditional studio art, the more belonging I can feel along with the path." What you say here is the same as how I got started in art. I was a singer while in school and did take one or two art classes but never really excelled and definitely didn't know what I wanted to do or be when I grew up. When I started taking Photography in college, I found my path. And I can absolutely identify with the brainstorming process as you describe "spirally flying in my brain".
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